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The loading screen trick that exposed a huge bug in my save file
Was messing around with my 80 hour playthrough on that fantasy RPG last night and noticed the loading screen tip said enemies scale with your party's average level. So I checked my level 47 character against a level 12 friend's game, same dungeon, and the mobs were identical. Turns out my game has a soft-lock bug where the scaling flag never triggered after I did that side quest in the swamp area back in June. Has anyone else found the game quietly lying about its own mechanics like that?
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